General Technology - Commercial Art (A.A.S.)

The A.A.S. degree in General Technology in Commercial Art provides additional training and hands-on experience for students who wish to go further in their chosen field.

The A.A.S. degree in General Technology with a concentration in Advertising Design with secondary specialty in Photography provides additional training and hands-on experience for those students who plan to operate a freelance business or find employment with advertising agencies, printing firms or in-house marketing departments. The core training received in these programs will prepare the degree student with skills layout and design, color and composition, basic and advanced photographic skills, a familiarity with many styles of art and a portfolio of finished professional work for interviews in the job market.

The A.A.S. degree in General Technology with a concentration in Digital Rendering and Gaming Development provides additional training and hands-on experience for those students who plan to operate a freelance business or find employment with gaming industry, advertising agencies, printing firms or in-house marketing departments. The core training received in these programs will prepare the degree student with skills Character rendering, layout and design, color and composition, a familiarity with many styles of art and a portfolio of finished professional work for interviews in the job market.

The A.A.S. degree in General Technology with a concentration in Photography provides additional training and hands-on experience for those students who plan to operate a freelance business or find employment with photography studios, advertising agencies, printing firms or in-house marketing departments. The core training received in these programs prepares the degree student with basic and advanced photographic skills, skills in layout and design, color and composition, basic and advanced photographic skills, a
familiarity with many styles of art and a portfolio of finished professional work for interviews in the job market.

 

Concentrations

 

Required Courses

 

Advertising Design with Secondary Specialty in Photography

GENERAL EDUCATION COURSES  
Courses Credit Hours
ENG 101 English Composition I
or ENG 165 Professional Communications
3.0
  Lab Science/Mathematics 3.0/4.0
  Mathematical Requirement
MAT 155, MAT 170, MAT 171 or approved courses
3.0
  Elective Behavioral Science 3.0
  Elective Humanities/Fine Arts 3.0
   
Subtotal 15.0/16.0
   
REQUIRED CORE SUBJECT AREAS  
ARV 110 Computer Graphics I 3.0
ARV 120 Drawing 3.0
ARV 121 Design 3.0
ARV 123 Composition and Color 3.0
ARV 162 Graphic Reproduction I 3.0
ARV 261 Advertising Design I 3.0
ARV 262 Advertising Design II 3.0
ARV 265 Graphic Arts Portfolio 1.0
CGC 106 Typography I 3.0
CWE 112 Cooperative Work Experience I 2.0
   
Subtotal 27.0
   
SECONDARY SPECIALTY COURSES  
ARV 114 Photography I 3.0
ARV 161 Visual Communications Media 3.0
ARV 214 Photography II 3.0
ARV 215 Photography III 3.0
     
Subtotal 12.0
 
OTHER COURSES REQUIRED FOR GRADUATION  
CPT 160 Digital Vector Graphics I 3.0
CPT 161 Introduction to Digital Raster Graphics II 3.0
CWE 113 Cooperative Work Experience II 3.0
MGT 120 Small Business Management 3.0
   
Subtotal 12.0
Total Credit Hours 66.0/67.0

 

Advisement Information

Program notes

  • The best time to start this program is fall, however students can start any semester if they have the required prerequisites for the classes they want to take.  Note that even though many ARV classes have no prerequisites, a very good grasp of basic computer use and navigation along with basic verbal, grammar and spelling skills are required for success in this curriculum.

  • Some level of proficiency with Adobe Creative Suite is highly recommended. If a student has had none or limited exposure to this software, CPT 160 or CPT 161 is recommended prior to enrollment in ARV courses.

Notes about individual classes

  • ENG 165 will meet the requirements of this program. Students will follow this progression, with their starting point being determined by their placement test scores:ENG 032/012 and/or RDG 032/012 (or RWR 032/012) > ENG 100 and/or RDG 100 (or RWR 100) > ENG 165. ENG 101, a class which is more likely to transfer, can be substituted for ENG 165 if the student is considering pursuing a four-year degree in the future.

  • MAT 170 or MAT 155 will meet the requirements of this program. Students will follow this progression, with their starting point being determined by their placement test scores:MAT 032/012 > MAT 170 or MAT 155.Students may choose to take a higher-level math course if they want a class that is more likely to transfer to a four-year institution.

  • BIO 112, which provides a basic understanding of bone and musculature structure that is useful in accurately rendering the human form in drawings and design, is the recommended course for any ARV student in an associates program.  However, BIO 101, EVT 155 or EVT 156 will also meet the requirements for this degree.  Different prerequisites, which are listed in the Academic Catalog and which should appear in DegreeWorks, are required for each science class.

  • PSY 103, PSY 201, or any other social science will be acceptable for the social science general education requirement.

  • CPT 101 is a prerequisite for ARV 110, and RDG 100 is a prerequisite for CPT 101.  Information about CPT 101: CPT 101 will use Office 2013. CPT 101 students must purchase an access code for MyITLab, a learning management system that is used for CPT 101. The CPT 101 access code is good for six months. RDG 100 or RWR 100 is a prerequisite for CPT 101.

  • Developmental or transitional classes, if needed, should be scheduled around program classes.

Notes about other requirements

  • Students will be responsible for obtaining a quality digital camera, photo quality printing paper, ink, and access to a color printer. The instructor will provide details.

  • Several investments must be made for a future in commercial arts, including a computer, a digital camera, portable external hard drives, etc.

Semester-by-semester graduation plan

  • For a semester-by-semester graduation plan, please see Program Director, Kendall Adams

Contacts

  • You can find the name of your assigned academic advisor by reviewing Degree Works, your Class Schedule, or by visiting the Advising webpage.

  • The Program Director for this certificate is Kendall Adams.

  • You may also contact Tommy Gortney for information about this program.

  • Please email advising@ptc.edu if this advising guide needs corrections or updates.  

 

Advisement Information updated/reviewed 3/2018.

 

Digital Rendering and Gaming Development

GENERAL EDUCATION COURSES  
Courses Credit Hours
ENG 101 English Composition I
or ENG 165 Professional Communications
3.0
  Lab Science/Mathematics 3.0/4.0
  Mathematical Requirement
MAT 155, MAT 170, MAT 171 or approved courses
3.0
  Elective Behavioral Science 3.0
  Elective Humanities/Fine Arts 3.0
   
Subtotal 15.0/16.0
   
REQUIRED CORE SUBJECT AREAS  
ARV 120 Drawing 3.0
ARV 121 Design 3.0
ARV 124 Sequential Drawing 3.0
ARV 125 Drawing for Animation 3.0
ARV 222 Computer Animation 3.0
CPT 160 Digital Vector Graphics I 3.0
CPT 161 Introduction to Digital Raster Graphics II 3.0
CPT 288 Computer Game Development 3.0
CPT 295 Desktop Publishing Applications 3.0
   
Subtotal 27.0
   
SECONDARY SPECIALTY   
Choose 12 credit hours from one of the following groups:  
Photography  
ARV 114 Photography I 3.0
ARV 123 Composition and Color 3.0
ARV 214 Photography II 3.0
ARV 215 Photography III 3.0
CGC 106 Typography I 3.0
 
Advertising Design
ARV 110 Computer Graphics I 3.0
ARV 123 Composition and Color 3.0
ARV 162 Graphic Reproduction I 3.0
ARV 261 Advertising Design I 3.0
ARV 262 Advertising Design II 3.0
 
Subtotal 12.0
   
OTHER COURSES REQUIRED FOR GRADUATION  
Choose 12 credit hours from:  
ARV 266 Seminar in Graphics Art 3.0
BUS 101 Introduction to Business 3.0
MGT 120 Small Business Management 3.0
MKT 135 Customer Service Techniques 3.0
MKT 240 Advertising 3.0
     
Subtotal 12.0
Total Credit Hours 66.0/67.0

 

Advisement Information

Program notes

  • The best time to start this program is fall, however students can start any semester if they have the required prerequisites for the classes they want to take.  Note that even though many ARV classes have no prerequisites, a very good grasp of basic computer use and navigation along with basic verbal, grammar and spelling skills are required for success in this curriculum.

  • Some level of proficiency with Adobe Creative Suite is highly recommended. If a student has had none or limited exposure to this software, CPT 160 or CPT 161 is recommended prior to enrollment in ARV courses.

Notes about individual classes

  • ENG 165 will meet the requirements of this program. Students will follow this progression, with their starting point being determined by their placement test scores:ENG 032/012 and/or RDG 032/012 (or RWR 032/012) > ENG 100 and/or RDG 100 (or RWR 100) > ENG 165. ENG 101, a class which is more likely to transfer, can be substituted for ENG 165 if the student is considering pursuing a four-year degree in the future.

  • MAT 170 or MAT 155 will meet the requirements of this program. Students will follow this progression, with their starting point being determined by their placement test scores:MAT 032/012 > MAT 170 or MAT 155.Students may choose to take a higher-level math course if they want a class that is more likely to transfer to a four-year institution.

  • BIO 112, which provides a basic understanding of bone and musculature structure that is useful in accurately rendering the human form in drawings and design, is the recommended course for any ARV student in an associates program. However, BIO 101, EVT 155 or EVT 156 will also meet the requirements for this degree.  Different prerequisites, which are listed in the Academic Catalog and which should appear in DegreeWorks, are required for each science class.

  • PSY 103, PSY 201, or any other social science will be acceptable for the social science general education requirement.

  • CPT 101 is a prerequisite for ARV 110, and RDG 100 is a prerequisite for CPT 101.Information about CPT 101: CPT 101 will use Office 2013. CPT 101 students must purchase an access code for MyITLab, a learning management system that is used for CPT 101. The CPT 101 access code is good for six months. RDG 100 or RWR 100 is a prerequisite for CPT 101.

  • Developmental or transitional classes, if needed, should be scheduled around program classes.

Notes about other requirements

  • Students will be responsible for obtaining a quality digital camera, photo quality printing paper, ink, and access to a color printer. The instructor will provide details.

  • Several investments must be made for a future in commercial arts, including a computer, a digital camera, portable external hard drives, etc.

Semester-by-semester graduation plan

  • For a semester-by-semester graduation plan, please see Program Director, Kendall Adams

Contacts

  • The Program Director for this certificate is Kendall Adams.

  • You may also contact Tommy Gortney for information about this program.
     

 

Photography

GENERAL EDUCATION COURSES  
Courses Credit Hours
ENG 101 English Composition I
or ENG 165 Professional Communications
3.0
  Lab Science/Mathematics 3.0/4.0
  Mathematical Requirement
MAT 155, MAT 170, MAT 171 or approved courses
3.0
  Elective Behavioral Science 3.0
  Elective Humanities/Fine Arts 3.0
   
Subtotal 15.0/16.0
   
REQUIRED CORE SUBJECT AREAS  
ARV 110 Computer Graphics I 3.0
ARV 114 Photography I 3.0
ARV 121 Design 3.0
ARV 162 Graphic Reproduction I 3.0
ARV 214 Photography II 3.0
ARV 215 Photography III 3.0
ARV 265 Graphic Arts Portfolio 1.0
ARV 266 Seminar in Graphics Art 3.0
CGC 106 Typography I 3.0
CWE 112 Cooperative Work Experience I 2.0
     
Subtotal   27.0
   
SECONDARY SPECIALTY COURSES  
ARV 123 Composition and Color 3.0
ARV 261 Advertising Design I 3.0
ARV 262 Advertising Design II 3.0
MKT 240 Advertising 3.0
 
Subtotal 12.0
   
OTHER COURSES REQUIRED FOR GRADUATION  
CPT 160 Digital Vector Graphics I 3.0
CPT 161 Introduction to Digital Raster Graphics II 3.0
CWE 113 Cooperative Work Experience II 3.0
MGT 120 Small Business Management 3.0
   
Subtotal 12.0
Total Credit Hours 66.0/67.0

 

Advisement Information

Program notes

  • The best time to start this program is fall, however students can start any semester if they have the required prerequisites for the classes they want to take.  Note that even though many ARV classes have no prerequisites, a very good grasp of basic computer use and navigation along with basic verbal, grammar and spelling skills are required for success in this curriculum.

  • Some level of proficiency with Adobe Creative Suite is highly recommended. If a student has had none or limited exposure to this software, CPT 160 or CPT 161 is recommended prior to enrollment in ARV courses.

Notes about individual classes

  • ENG 165 will meet the requirements of this program. Students will follow this progression, with their starting point being determined by their placement test scores:ENG 032/012 and/or RDG 032/012 (or RWR 032/012) > ENG 100 and/or RDG 100 (or RWR 100) > ENG 165. ENG 101, a class which is more likely to transfer, can be substituted for ENG 165 if the student is considering pursuing a four-year degree in the future.

  • MAT 170 or MAT 155 will meet the requirements of this program. Students will follow this progression, with their starting point being determined by their placement test scores:MAT 032/012 > MAT 170 or MAT 155.Students may choose to take a higher-level math course if they want a class that is more likely to transfer to a four-year institution.

  • BIO 112, which provides a basic understanding of bone and musculature structure that is useful in accurately rendering the human form in drawings and design, is the recommended course for any ARV student in an associates program. However, BIO 101, EVT 155 or EVT 156 will also meet the requirements for this degree. Different prerequisites, which are listed in the Academic Catalog and which should appear in DegreeWorks, are required for each science class.

  • PSY 103, PSY 201, or any other social science will be acceptable for the social science general education requirement.

  • CPT 101 is a prerequisite for ARV 110, and RDG 100 is a prerequisite for CPT 101.  Information about CPT 101: CPT 101 will use Office 2013. CPT 101 students must purchase an access code for MyITLab, a learning management system that is used for CPT 101. The CPT 101 access code is good for six months. RDG 100 or RWR 100 is a prerequisite for CPT 101.

  • Developmental or transitional classes, if needed, should be scheduled around program classes.

Notes about other requirements

  • Students will be responsible for obtaining a quality digital camera, photo quality printing paper, ink, and access to a color printer. The instructor will provide details.

  • Several investments must be made for a future in commercial arts, including a computer, a digital camera, portable external hard drives, etc.

Semester-by-semester graduation plan

Contacts

  • The Program Director for this certificate is Kendall Adams

  • You may also contact Tommy Gortney for information about this program.

  • Please email advising@ptc.edu if this advising guide needs corrections or updates.

 

Advisement Information updated/reviewed 9/18/2017.